We're now located at UnwindMedia.com/FutureChat, so move your bookmarks, because this website is going to disappear completely very soon!

Friday, April 25, 2014

Future Tech Chat #9: Google Inc.

This week on Future Tech Chat, +Mike Attrell, +Carolyn Higman and I will be joined by special guest +Keegan on, esteemed colleague of mine who is entering the teaching profession.

In the episode, we will be chatting about the company we all know and use every day, even as a verb, Google Inc. We will attempt to cover the huge number of projects and services they offer, but obviously we'll spend more time on the coolest and most interesting of those, and discuss where the company is headed and what it could mean for the world.

I hope you'll tune in live at 12:30 PM EDT on Saturday, April 26th for the episode, and you'll be able to watch it in full below live or after it's aired.


As usual, you can ask us any questions you might have on the Q&A in the event page (https://plus.google.com/events/c5mmr01h82269tji3g0s13s3ono) on Facebook,Twitter and Google+, or by email at futuretechchat@gmail.com. So far we have answered or addressed every question submitted, and you can expect that trend to continue!

We look forward to seeing you there live tomorrow!

Friday, April 11, 2014

Future Tech Chat #8: Smart Homes

This week on Future Tech Chat, +Mike Attrell and I will be joined by special guest +Amaan Bashir, homeowner and esteemed colleague of mine.

In the episode, we will be chatting about innovations in household technology, what we have in our homes already to make them smarter, what exists or is soon to be on the market, and the not-so-distant future of smart home technology.

I hope you'll tune in live at 12:30 PM on Saturday, April 12th for the episode, and you'll be able to watch it in full below live or after it's aired.



As usual, you can ask us any questions you might have on the Q&A in the event page (https://plus.google.com/events/cmi6s57ukha6rupj0a8rrs5lpc0) on Facebook, Twitter and Google+, or by email at futuretechchat@gmail.com. So far we have answered every question submitted, and expect that trend to continue!

We look forward to seeing you there live tomorrow!

Friday, April 4, 2014

Future Tech Chat #7: Wearables

Tune in at 12:30 PM EDT on Saturday April 5th (event link)

Wearables: Because sometimes you just don't care how you look using them [Source]

When discussing "wearables", it is helpful (especially for the layperson) to distinguish what exactly one is speaking of when using the term. You could break up the tech category in any number of ways, so let's take a look at a couple different approaches:

Fitbit Force [Source]

Lifestyle/Tracking Wearables

Devices such as pedometers and fitness trackers would fall under this category. While we may not have even considered pedometers as anything tech-specific like "wearables" in the past, the evolution of the technology into devices like the fitness trackers of today (e.g. Fitbit, Jawbone) has grown this wearables subcategory into a multi-billion dollar industry. These types of wearable target a broad demographic and have no real learning curve to use them; a lot of the time you just put them on and forget it, until the device gives you reminders throughout the day and you review the data summary on a daily/weekly/monthly basis. These devices integrate incredibly well with PC's and Macs, and most have an iOS app. Android integration is quite a bit more rare, which is something I hope changes in the very near future.

Motorola S9 Bluetooth headphones [Source]

Functional/Purposed Wearables

I think I'm kind of making this category up, but I believe it is worth mentioning because it will only become a bigger part of our everyday lives as we see new advances in technology. In this subcategory, I would group together the devices that we use for short/intermittent periods of time that serve a specific purpose or activity. Devices such as stereo headphones, Bluetooth earpieces, microphones/headsets, and virtual reality/augmented reality devices (e.g. Oculus Rift, pictured at the top of this post) would fall under this classification. These devices would have a bit more of a learning curve than the set-it-and-forget-it type devices, but it's the kind of thing that once you know how to turn the device on the rest of the experience kind of takes care of itself. The target demographic of these wearables would be probably collectively be just as large as that of the lifestyle/tracking wearable, but once you get away from the $10 discount bin headphones crowd, you'd be left with some of the more technologically-inclined types seeking out the latest and greatest gadgets in this subcategory.

Motorola Moto 360 [Source]

Enhancing/Complementary Wearables

This subcategory (again, completely made-up, but bear with me) is probably the most exciting and interesting of all the wearables subcategories you could come up with, and is definitely the area in which most tech companies are focusing their R&D right now. Now with Google Glass out in the wild (and surely many more devices of its kind to follow), the subcategory is expanding. These devices integrate with your existing technology (namely, your mobile devices such as smart phones and tablets) to enhance and complement the user experience. For the longest time, we really only had smart-watches in this category (with the Pebble as probably the first of its kind to break into the public consciousness), but with Sony, Samsung, and most recently LG & Motorola introducing products that have garnered international attention, we are likely going to see this market continue to grow and improve. This subcategory, in my opinion, has the largest learning curve as well as the most non-techy people asking "What use is that when I already have my phone/tablet?". The main "issue" is that these devices display largely the same information and serve the same functionality that your main mobile device offers (e.g. displaying notifications, calendar alerts, receiving and replying to messages, getting map directions). The difference is that these devices allow you to optimize your interaction with your mobile device and present it in a streamlined way that is convenient and non-invasive. 

In this week's Future Tech Chat episode, we will be discussing the different types of wearables out there today, where this tech category has come from, and where it's headed. Be sure to tune in LIVE on Saturday at 12:30 PM EDT at the video link at the top of the page, or you can check us out on our YouTube channel and Google+ page for the completed video to watch later at your convenience (or to watch it a second time after you experience the thrill of the live recording!)

Thursday, April 3, 2014

The State of Data


Today, an app that means a lot to a very small minority and almost nothing to the general population got an update. That app, built by Facebook, is a really great example of what can happen when a company tries to disrupt  the market with a new feature that will change the way we communicate.

Though Facebook Messenger is actually a little behind the times (its offerings are far behind the Google Hangouts platform), the fact that Facebook seems to hold a much larger customer base is good news for the latest feature Facebook is trying to show off, free phone calls to any Facebook user!

Now, if you're like me, you're probably saying "hold on, couldn't you already make phone calls with Facebook Messenger?". And you would be right. The ability to make calls in Facebook Messenger has existed for at least a couple of years, but it is a very underused feature that almost nobody knows about. The fact that it also doesn't require you to be friends with somebody on Facebook, and doesn't require that you know their phone number (though one of the two is required) means that it (and apps like it (FaceTime, Hangouts, Skype, etc.) SHOULD be the main way we're all communicating now.

All Facebook did in this update was make the "call" button a little bit more prominent in conversations, something that will hopefully prompt a little more use of the feature.

SMS and regular carrier minutes should have gone the way of the dodo years ago. Anybody who has made a high quality VOIP (voice-over-internet protocol) call will tell you that sound quality is lightyears ahead of anything that your carrier can provide, and access is basically ubiquitous and extremely cheap.

However, because phone carriers (especially in North America) have an oligopoly (a fancy word for saying that there are only a few providers and they can basically keep prices high; this is basically a monopoly with a couple of extra players), they can keep the costs of data high and drive people to continue to use (and more importantly pay for) their phone minutes and text messages.

The update notes from the app update for Facebook Messenger basically tell you everything you need to know about this, and also tell you the problem with this system and why these kinds of apps are not the only thing we use. It says "Calls are free over Wi-Fi. Otherwise, standard data charges apply". This statement is completely untrue, and in 2014 should have disappeared from common use long ago. 

Essentially, Wi-Fi is NOT free, you pay for Wi-Fi and have caps on the data you can use, they are just MUCH MUCH higher than anything on your cell phone or tablet. Wireless data is restricted because companies don't have to offer it in an unlimited fashion (see Oligopoly) even if the impact on the network would be minimal. The next generation of human communication is upon us, but we can't see it because massive conglomerated corporations are holding us back, and because nobody wants to pay $100s of dollars for modern unlimited data plans to send messages and make calls when the incumbent phone and SMS services are being hugely discounted because it's the only way telecommunications corporations can make any profit.

iOS vs. Android: Battle Royale

In a conversation comparing mobile platforms, there is more to consider than just the look and feel of a phone or tablet. You have to take other factors into consideration, like apps, services, warranties, and the underlying framework that either Apple or Google uses to support their respective operating systems, iOS and Android.

My cousin and contributor on this blog, +Mike Attrell, and I have been comparing and contrasting the pros and cons of choosing either iOS or Android as your phone platform (as much as Microsoft and Windows Phone are making great strides with Windows Phone 8.1, they aren't a part of this conversation yet).

We have each chosen 5 traits that make our favourite phone platforms stand out, and we'll be discussing the points below in more detail in the coming weeks:

iOS
  1. Apple Stores
  2. Industry-leading OS updates
  3. iTunes/App Store Reach
  4. AppleCare
  5. Economy of scale
Android
  1. Device variety
  2. UI Customization
  3. Google-centric Experience
  4. Value/bang-for-buck
  5. Non-walled garden
If you're trying to make a decision about a new smartphone now, check out our video summarizing the differences between iOS and Android:

Wednesday, April 2, 2014

Inside The Box: Google Chromecast

It's hereeeeee!

Thank you, Mr. UPS delivery man! Better late than never!

I must say, the wait was worth it. Who am I kidding? The wait is always worth it! In case any of you were just dying to know what it was I was expecting in the mail - this is it! I ordered the Chromecast the moment I found out it was available for shipment to Canada. Yes yes, I know I could have ordered it off of Amazon or eBay, but there's always something nice about buying something directly from the manufacturer without feeling like someone's making a profit off of your desperation and eagerness (other than Google itself, of course).

I decided I would surprise the dear wife with this purchase; we had considered getting one before, but were disappointed when we found out it wasn't immediately available in Canada upon its release (especially disappointing considering the sweet Netflix deal they had going on for a while there). Upon bounding into the house, bubble-wrapped prize clutched firmly in my grasp, I tore open the top and removed the contents from the dark enclosure in which it lay. I presented it triumphantly to the dear wife, anticipating some level of reciprocity of my already unbearable excitement.

"Did we want that?"

*sigh* Oh well. I tried.

As the dear wife departed for an evening of jovial socializing, my night of fun was just beginning as well - and the only invitees were my tech and a steak knife.

Upon opening the UPS package, I am greeted by a taunting preview of what I am about to encounter (in english and en francais - thanks to our multicultural and obligatorily inclusive nation).

The packaging is not unlike many packaging designs that you will find your tech arriving in: a sleeve/pocket-like outer jacket containing marketing materials, encasing the main vehicle for the product.
Jacket: Rear marketing materials (Man Of Steel was actually pretty good)

Jacket: Spine marketing materials ("Easy as 1, 2, 3!")


We see the classic circular tape-like seal holding the contents within the aforementioned jacket - this is where the last element of the troika comes into play.

Adult supervision required


After releasing the contents from its captor, we begin to see the journey unfold before our eyes.

Free at last!

*Queue chorus of angels*

The initial impression of the Chromecast just begs the feeling of "simplicity"; from the "1, 2, 3" of the setup guide (no other user manual included, or required) to the Chromecast unit sitting in a white mold shaped to hug the dimensions of the device.


Immediately visible after removing the Chromecast insert is the only other contents you'll need for the device to function: your power hookups (AC adapter for your wall outlet and a USB cord, to plug into the TV) and a cable extension for your HDMI port (in case the location of your HDMI port isn't optimal to allow for the Chromecast to be protruding from it).

"Look Ma, no user manual!"

Female end of the HDMI cable extension


Male end of the HDMI cable extension


Micro-USB cable connection to the AC adapter

As alluded to in the accessory characteristics, the Chromecast comes with two main connection points - one male HDMI connector (to plug into your TV) and one female Micro-USB port (to plug into the power source connector). Immediately upon picking up the device, it feels like it has enough heft and robustness to feel well-built, however light enough to feel versatile and streamlined (however not cheap-light feeling). Visible on the front (or top, depending on how you want to look at it) of the device is the Chrome branding, a power indicator light, and what looks to be a APN pairing button on the side.





For $40 (plus S&H) and the promise that this little device offers, I can't see how this can be considered a bad investment. While I fully expect the next iteration to come with even more features (Bluetooth capability, anyone?) I'm happy to be a first-generation user and I look forward to exploring the endless possibilities it has!

Stay tuned for an update on how the use of the Chromecast stacks up to the competition!